| 11/07/2017 |
Spine: Separate joints amount and controls amount. |
Pending |
| 10/06/2017 |
additional command for prefix control |
Pending |
| 07/29/2016 |
Change World Up Axis? (Z-Up vs Y-Up) |
Rejected |
| 06/21/2016 |
Post script after rig is built |
Pending |
| 06/21/2016 |
Post Script Execution |
Pending |
| 04/01/2016 |
Finger Controls |
Added |
| 03/13/2016 |
four feature requests |
Pending |
| 03/13/2016 |
removing modular system |
Added |
| 03/13/2016 |
toon limbs |
Added |
| 03/13/2016 |
1button Button solution to delete whole Module |
Rejected |
| 03/02/2016 |
Basic IK module/ SCIK module |
Pending |
| 01/29/2016 |
Optimisation |
Pending |
| 12/29/2015 |
Generate a rig that matches UE4's skeleton? |
Pending |
| 12/18/2015 |
Tutorial about influence objects with stretchy limbs |
Pending |
| 12/02/2015 |
Create Proxy from existing joints |
Pending |
| 10/31/2015 |
Correct anatomical placement of joints |
Pending |
| 10/31/2015 |
More that 2 knees |
Pending |
| 10/26/2015 |
Maya 2016 math node support for faster rig performance |
Pending |
| 09/02/2015 |
Finger attributes and driver joints switch |
Pending |
| 08/20/2015 |
How to realize the body extrusion drawing |
Pending |
| 06/17/2015 |
Script commands to create modules? |
Pending |
| 03/13/2015 |
chose number of ik ctrl on a fk chain |
Pending |
| 03/06/2015 |
Distribute joints evenly between first and last in chain |
Pending |
| 09/28/2014 |
Asymmetrical orientation of joints for easier rotation |
Added |
| 09/15/2014 |
translate for FK limbs |
Pending |
| 09/15/2014 |
free rotation option for FK elbows |
Pending |
| 09/15/2014 |
micro controller scaling |
Added |
| 09/15/2014 |
hand and foot scaling |
Pending |
| 07/04/2014 |
Add an option for arms and legs noroll and twist |
Pending |
| 06/22/2014 |
mirror Left and Right control rotations |
Added |
| 05/27/2014 |
rename modules |
Added |
| 05/23/2014 |
Scaling of modules. |
Pending |
| 05/14/2014 |
Support to Maya 2015 |
Added |
| 05/02/2014 |
Space switch |
Pending |
| 04/21/2014 |
Face modules |
Pending |
| 04/14/2014 |
Controls "Re-Orienting " tool ? |
Added |
| 04/08/2014 |
Save Shapes Colours |
Added |
| 03/26/2014 |
Ability to NOT stretch Spine rig ,for realistic creature rigs. |
Added |
| 03/18/2014 |
linux version |
Added |
| 02/10/2014 |
IK/ FK chain |
Added |
| 02/10/2014 |
Quadruped front limbs and axis align. |
Added |
| 12/22/2013 |
mirror table |
Added |
| 10/06/2013 |
Toon Limbs |
Added |