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abxRenderLayers for Maya 1.6.0 (maya script)

Powerful tools to manage, export, and rebuild Maya's Render Layers

$20.00
(qty: 1)

  • Check 16 Future Updates Included
  • Check 16 Highend3d Quality Checked
  • Check 16 Purchase Guarantee
  • Check 16 Support Included

Compatibility

  • 2016, 2015, 2014, 2013, 2012, 2011, 2010

Operating Systems

  • Linux
  • Mac
  • Windows

History

Created:07/09/2010
Last Modified:06/16/2015
File Size: 16.9 KB

License

Standard License


Fix Broken Render Layers!!



Maya's render layers are notoriously stubborn, often breaking when reopening scenes or when working with referencing in a production pipeline. I designed these tools to overcome and recover scenes and render layers suffering from these problems. This script extends the Layer Editor menus to include function to do the following:

    - repairs and recovers locked render layers caused by referencing
    - instantly rebuild all render layers, even locked layers
    - import and export your render layers between scene files
    - diagnose locked layers to find out what nodes are missing
    - interface to list and remove individual layer members, overrides, and shader overrides


        Install:

        source and execute abxRenderLayers();
        Your render layer editor menu will change from "Layers" to "abxLayers" and you'll find new menu items there as well as the right-click menu's for each layer.


        Check The Forums Tab for Documentation and Tips on Using abxRenderLayers to fix broken renderLayers



        Documentation:


        Update (March 17th, 2011)
        - fixed bug on overridden connections causing rebuilds to error

        Update (July 22nd, 2012)
        - fixed bug preventing it from supporting future versions
        - now matches maya's behavior of handling name clash overrides

        Update (June 16th, 2015)
        - added a reference purge for the layer to remove unclean ref edits that bloat scenes up

        - import multiple render layers at once
        - prevents children of render layer members from adding themselves when reimporting
        - added support for Maya 2016








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