"Rapid Rig: Modular" - Procedural Auto Rig 2.4.8 for Maya (maya script)

"Rapid Rig: Modular" frees you from the confines of bipedal autorigs! So get creative!

Feature Request

translate for FK limbs

Status:pending
Date:09/15/2014
Submitted by: gozirra gozirra
For cartoon characters, it would be great to have translate controls for elbows and wrists.

Comments on this feature request:

  • Dustin Nelson

    Dustin Nelson said about 12 years ago:

    I am assuming you mean translate for FK? The same reason that I do not support free rotation on all axes of the elbows/knees is because of IK/FK matching. There is no way to match the IK controls to the FK controls if the FK controls are translated instead of exclusively rotated. If you want, you can unlock the translate channels, but I do not support this in the rig.
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