I noticed on your advanced rig tutorial, you could scale the hands. I currently can not do this with modular. Is there a trick, or is it just not implemented?
It is not currently implemented due to all the different axes in the rig. It's significantly more complicated because the hands are technically not hands. You could attach anything to the wrists and not all modules will scale properly. This is one of the current limitations in the tools.
Comments on this feature request:
Dustin Nelson said about 12 years ago: