"Rapid Rig: Modular" - Procedural Auto Rig 2.4.8 for Maya (maya script)
"Rapid Rig: Modular" frees you from the confines of bipedal autorigs! So get creative!
Feature Request
Basic IK module/ SCIK module
| Status: | pending |
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| Date: | 03/02/2016 |
| Submitted by: |
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| Modify this request | edit |
Some things I'd love to have added would be an IK chain, pretty much the same as the leg/arm, but without the clavicle control, or the whole foot element. I would plan to set up some non character rigs for stuff such as mechanical props, and this sort of thing would make the whole modular process a lot more efficient
In addition to this, a Single Chain IK solver would be great, so you can have translate a control round but the joint is effectively just rotating around so it doesn't stretch. I used to use this process a lot for head controls before and it saves a lot of mucking about compared to some methods, and it does save on unecessary bones being added (pretty vital for games)