H3D Tutorials
Tutorials written by the community: modeling, rigging, scripting, rendering and more, for every major package.
Subscribe to Tutorials Updates
Popular Tutorials
Tutorials1-25 of 412
Filter Trackview windows quickly and effectively
Trackview Filters 1.3.0 for 3dsmax speed up the filtering process in the Trackview windows and save a lot of time for animators. As an animator if you’re working too much with trackview windows, open and make changes to the filters is a time consuming and boring process. this simple and sma...
Arnold for kids
This is set of triks how to organase workflow with complex scenes using MtoA.Multitexture material - one shader, different textures.You can reduce amount of shaders in scene and speed up look development with one material and individual textures on each object. With this setup, shapes share same ...
4 Easy Steps to Rigging a Character with Rigger
1. Prepare the model for rigging 2. Create a skeleton. Adjust the orientation of the bones to your liking or use the default settings. 3. Use Rigger to create inverse kinematics chains (www.rigger.ws). 4. Skin the model www.rigger.ws
The scriptJob and the scriptNode
Hi there, Here is a tutorial to explain you how you can control advanced behavior in Maya when toggling an attribute, the technique can be used for several other purposes, it's basically the way to create inner callbacks in your Maya's scene.The tutorial has been originally wrote for 3dbun...
Color syntaxing the Script Editor Reporter
Hi there, As a script TD, rigger, or anybody who need to open the Maya's Script Editor, aren't you tired to scroll through tons of grey lines like these one below ? What about color syntaxing all this stuff ? Here is a tutorial to set a PyQt class in order to override the color synt...
Create a good topological grid from marvelous using maya
Hi, this tutorial show you how to create a good topological grid using maya. If someone used marvelous he knows that the grid no so good even if you use quads. Hope you like it.
UV pass shader
Hi Amigos,This tutorial gives you knowledge on the concept of UV pass shader. UV pass shader is used to render UV pass which will be used in compositing to modify texture of the selected object.To start, We will try to understand the concept of UV's in Mayaabove picture is UV layout in maya...
3D max Product Render Video Tutorial
This tutorial teach you how to setup the Product presentation Renders. Download the Project file from Download Project file
How to use Attribute Collection 2.02 to build a custom UI
Attribute Collection lets you interactivly build and edit a custom user interface that can be saved with the scene.You can link attributes, group them in various layouts, add buttons and icons.Attribute Collection is part of the Bonus Tools for Maya and can be downloaded here.
Spider Animations Tutorial
Greetings, I made this spider animations tutorial originally for my blog 'Greenhorn CG' but I wanted to share it to more people so here it is. (I had to do some modification to some of the links and texts so my apology if I made any mistake here) I used Maya (but I will only talk about the concep...
Fix broken render setting window using simple mel command
Now and again one of the numerous Maya bugs stops you been able to view the render settings window. You can open it up but there is no information there, preventing you from changing any render settings. A quick way to fix this is to do the following – Open up the script editor Type in the follow...
Randomly Shuffled Texture Tiles
Shuffle a limited set of Maya texture map tiles to create the illusion of randomness and variety.
Instancers (Flying butterflies)
Instancers Version: Maya 2008 Hi everyone this is my first tutorial I hope you learn it and Sorry for bad English Step 1: You must create a character to animate and it must be a cycle animate You can use any character for this tutorial I m use a Butterflies for this proj...
Programming with PyMel for artists
If you think that you have artistic brain and developing is beyond your possibilities, believe me, your just lazy. You dont need any unique knowledge or special brain structure. You just need willingness to code and necessity of practical application of developing(and you defiantly have it if you...
Access Old Beta Paint Node
INTRODUCTION:The Paint node (not RotoPaint) is one of the many hidden gems already programmed into Nuke that is not part of any tool set, or even accessable when loading all tools. You have to use a simple script command to make it surface. The Paint node is a great tool for working with paint st...
Fluid Caustic Volume Shader Setup for Maya 2014
1. Overview This tutorial walks through the process of creating caustic effects in Autodesk Maya 2014 x64, using advanced shader techniques. It will be most useful to artists who already know some Maya basics: modeling, assigning materials, using the Channel Box, Attribute Editor (CTRL + A), Hype...
How To Use Mocap Files In Maya, BVH or FBX
For a better updated version of this tutorial please visit: http://www.instructables.com/id/How-To-Use-Mocap-Files-In-Maya-BVH-or-FBX/This tutorial is made for Maya 2013, but I believe it should work in 2010-2015.If you are using a bvh file, download autodesks free bvh converter and convert ...
Photo to Sketch (Help!)
The tut is another old Photoshop tut where a photo is transformed into a pencil sketchI attempted to replicate it in Shake but ran into a problem. Hopefully one of you viewers can complete the tree. Below is all the information you should need:1. Here is the link to the Youtube Photoshop tut ...
Neon (Very Old)
This was two attempts to perform the "Neon" text idea in Shake. Yes, again there are tuts in PS and AE! Instead of the basic tut with lots of words, I will use lots of pics and very little words.Pretty much look at the pics (pics will show numbers to dial in) and connect the nodesThe left side of...
Nuke Relighting tutorial ('Relight' node)
This tutorial explains the power of Nuke's RELIGHT node. Source file: www.PrashanthVFX.com/relight/PrashanthVFX.com_NukeRelightResources.zip
Using Eclipse as a Maya IDE
This tutorial was updated in May 2014. There are many choices when it comes to deciding on an IDE. At the time when I decided on Eclipse (back in 2005) I needed an editor that could do the following: useable across multiple platforms supported programming in Python, C++, mel, Java ha...
Clone (Very Old)
I have seen YouTube videos of the clone effect with post dates up to 5 years ago! And as always zero done in Shake. Oodles in Photoshop and FCP.I found the way to do it in Shake based on pgs. 788-793 of the Shake 4 User Manual. It can still be found here http://manuals.info.apple.com/MANUALS/0/MA...