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4 Easy Steps to Rigging a Character with Rigger
4 Easy Steps to Rigging a Character with Rigger
Nikolay Kurakin, updated 2017-09-13 08:39:47 UTC 6,268 views  Rating:
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1. Prepare the model for rigging

2. Create a skeleton. Adjust the orientation of the bones to your liking or use the default settings.


3. Use Rigger to create inverse kinematics chains (www.rigger.ws).

4. Skin the model

 


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