"Rapid Rig: Modular" - Procedural Auto Rig 2.4.8 for Maya (maya script)
"Rapid Rig: Modular" frees you from the confines of bipedal autorigs! So get creative!
Bugs
Follow FK on Spline Not Working Correctly
| Status | closed |
|---|---|
| Priority | high |
| Date | 07/25/2014 |
| Submitted by |
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| Modify this bug | edit |
So, new issue I just ran into. I've been using your IK Spline system as tentacles. Works great, but now I'm noticing that when I turn on Follow FK, the entire joint chain twists.
I'll post a link to a file to show what I mean.
https://dl.dropboxusercontent.com/u/45097511/error.ma
What's strange is that the spline i'm using as the character's spine doesn't seem to have this same error.
Any thoughts?
I'll post a link to a file to show what I mean.
https://dl.dropboxusercontent.com/u/45097511/error.ma
What's strange is that the spline i'm using as the character's spine doesn't seem to have this same error.
Any thoughts?
Comments on this bug:
Dustin Nelson said about 12 years ago:
Dustin Nelson said about 12 years ago: