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"Rapid Rig: Modular" - Procedural Auto Rig 2.4.3 for Maya (maya script)

"Rapid Rig: Modular" frees you from the confines of bipedal autorigs! So get creative!

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  • 2019, 2018, 2017, 2016, 2015, 2014

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History

Created:10/02/2013
Last Modified:09/15/2019
File Size: 320 KB

Q/A

Rigging an existing skeleton

Date:07/06/2014
Submitted by: Davide Alidosi Davide Alidosi
Hi,
I've a character that already has the skeleton and skinnig, is possible use RRM to rig it without lose theweight?
TNX 

Replies to this question:

  • Dustin Nelson

    Dustin Nelson said about 5 years ago:

    If the joint names are the same, you can save out the skin weights (as long as the UV's are laid out on your model). Alternatively, you can attempt to rig the same mesh with RRM and then reference your old file into the scene with the RRM rig and try to use the Copy Skin Weights option. -Dustin

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