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"Rapid Rig: Modular" - Procedural Auto Rig 2.4.2 for Maya (maya script)

"Rapid Rig: Modular" frees you from the confines of bipedal autorigs! So get creative!

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  • 2019, 2018, 2017, 2016, 2015, 2014

Operating Systems

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History

Created:10/02/2013
Last Modified:05/02/2019
File Size: 321 KB

Q/A

hand fk controls orientation problem.

Date:10/09/2014
Submitted by: yaswanth kumar yaswanth kumar
HI 

 i used your rapid rig. its very nice as i excepted. At present one issue i am facing, fk arm controls are not working as per animator expectation bec of orientation. I tried making individual arm without using pair option. but not giving the result as i excepted (mirror orientation). do u have suggestion which can help me with orientation issue and mirror placement or any update in rapid modular.



Thanks
Yaswanth 

Replies to this question:

  • Dustin Nelson

    Dustin Nelson said over 4 years ago:

    Hi, This was a decision I made early on to not mirror orientations of controls due to many having the option to translate, which would cause odd results when translating controls in local/object mode. To mirror your controls, you can either use the RRM Selector Script or the new mirroring script which was added as of version 1.4.7. This way you can either make it a shelf button or a hotkey to quickly mirror. It has some options to it, so you can choose how exactly you want to mirror. Open the file in text editor to see the directions which are at the top. I will be uploading a video soon with more detailed instructions. -Dustin

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