"Rapid Rig: Modular" - Procedural Auto Rig 2.4.8 for Maya (maya script)
"Rapid Rig: Modular" frees you from the confines of bipedal autorigs! So get creative!
Bugs
Scaling bug Maya 2017 Update 4. RR 2.0 onwards (I think)
| Status | closed |
|---|---|
| Priority | medium |
| Date | 10/04/2017 |
| Submitted by |
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| Modify this bug | edit |
When generating a rig with a trajectory joint at 0,0,0, the scaling behaviour is different when scaling with the RRM.
With no trajectory joint the scaling is uniform:
With the trajectory joint is seems to scale locally, to itself or something. Looks odd anyway, making the character mesh scale in on itself:
Comments on this bug:
ziggie said about 9 years ago:
Dustin Nelson said about 9 years ago: