"Rapid Rig: Modular" - Procedural Auto Rig 2.4.8 for Maya (maya script)
"Rapid Rig: Modular" frees you from the confines of bipedal autorigs! So get creative!
Bugs
Quadruped Spine Issue
| Status | closed |
|---|---|
| Priority | high |
| Date | 05/06/2014 |
| Submitted by |
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| Modify this bug | edit |
Hi Dustin,
I have find another issue. The "*_Spine_Btm01JntIK" joint is driven by "*_ROOTCtrl" controller so when you move the "*_ROOTSecondaryCtrl" in Y axis it is stuck on its default position and lordosis part of the spine is not oriented well. The "*_Spine_Btm01JntIK" joint should be, in my opinion, driven by "*_ROOTSecondaryCtrl". I did it very easilly with parenting("*_Spine_Btm01JntIK" parented under "*_ROOTSecondaryCtrl") and everything worked well ...
Josef.
I have find another issue. The "*_Spine_Btm01JntIK" joint is driven by "*_ROOTCtrl" controller so when you move the "*_ROOTSecondaryCtrl" in Y axis it is stuck on its default position and lordosis part of the spine is not oriented well. The "*_Spine_Btm01JntIK" joint should be, in my opinion, driven by "*_ROOTSecondaryCtrl". I did it very easilly with parenting("*_Spine_Btm01JntIK" parented under "*_ROOTSecondaryCtrl") and everything worked well ...
Josef.
Comments on this bug:
Dustin Nelson said over 12 years ago:
eallin said over 12 years ago: