Adverti horiz upsell

Normal Map Based Baking Tool Version 1.0 for AO 1.0.0 for Maya (maya script)

This script can help to bake AO map base on normalmap details.

License
Button download
1,186 Downloads

Compatibility

  • 2012, 2011

Operating Systems

  • Windows

History

Created:04/24/2011
Last Modified:04/24/2011
File Size: 4.59 KB

Keywords

AO

af_normalBaseBakeToolV1_readme

Author:Aaron Fang
e-mail:fangzheng003@gmail.com

description:
This script can help to bake AO map base on normalmap details.

warning:
Need Maya 2011 and up.
Version 1.0 just support one object of baking.

notes:
Please let me know if any bugs or issues.

special thanks:
Karl Huang
Leonardo Covarrubias

usage :
1, Copy mel file to maya script folder.
2, source af_normalBaseBakeToolV1.mel;
3, select one object you want to bake AO. click open... button to pick a normalmap.
4, define output texture size and format. (support tga/tif/bmp format)
5, set output path.
6, You can use preview button to preview AO setup statment.
7, Click Bake button to bake AO map.
8, You can use clean button to delete all the nodes created by this script in the scene. (if one object selected, this cmd will apply default lambert shader to it.)

Please use the Bug System to report any bugs.
Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
Please rate and review in the Review section.

People who favorited this item:

  • yanruisang
    yanruisang
  • Miguel A Santiago Jr.
    Miguel A Santiago Jr.
  • 77me
    77me
  • koloss
    koloss
  • hysoka
    hysoka
  • gagikangelo
    gagikangelo
  • sakeeb82
    sakeeb82
  • jony king
    jony king