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Scripts / Plugins
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Free Mel Variable Print Button for Maya
Add a iconbutton in maya script editor to print the value of selected Mel variable in script editor.
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Free bf_GearBox for Maya
A toolbox to speed up an animators workflow based on tradigitools...
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Free objShaker by "Manie Bhatia" for Maya
run the script to shake/vibrate any object or camera.
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Free "Rapid Unlock" for Maya for Maya
A really fast way to restore your locked and hidden channels in Maya
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Free WizPatchDAS.mel for Maya
This script extends Maya Sprite Wizard, adds spin and ramp controlled scale atts.
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Free Multiple PolyEdge to Curve for Maya
It will create the curves from selected poly edges.
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Free Normal Map Based Baking Tool Version 1.0 for AO for Maya
This script can help to bake AO map base on normalmap details.
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Free makeCameraPerspective for Maya
This procedure makes a new modelPanel with selected camera.
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Free craFcheck for Maya
fcheck GUI for Maya with auto-fcheck feature. It also allows to pass some command line parameters to fcheck
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Free Maya Scene Information for Maya
Maya Scene Information: you can see the all information in this list; means how many shaders in used, how many poly objects, curves, lights, cameras, etc many more you can see in the detail. JUST TRY THIS
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Free Rain Curves From Edges for Maya
create curves from multiple continuous edges selection
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Free Maya Blueprint Manager for Maya
Blueprint Manager for Maya to ease in the process of setting up blueprints in Maya
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Free KK_Kalculator for Maya
Hi, This is my new MEL for calculation, you can calculate easily position, distance etc....
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Free FromNuke2Maya - Export Nuke-Cameras for Nuke
Exports a Nuke-Camera as a fm2n-File to import it into Maya.
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Free SMO_RandomOffsetKeys for Maya
Offsets keyframes on objects by random values with user input limits and frame range.
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Free SMO_RandomSelect for Maya
Randomly selects objects, faces, edges or vertices within your current selection and has the ability to be biased towards more or less objects or components.
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Free Cache Cloud for Maya
Utility that creates Maya Particle Disk Cache (PDC) files from a sequence of point cloud data.
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