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Scripts / Plugins > Rendering compatible with Maya
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Maya Scene Converter for Maya
Maya Scene Converter is a python-based Qt tool for converting scenes from a render engine to another in Maya, it is not a perfect conversion and it depends on rules files and how good they are but gives you a great head start.
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V-Ray Tuner for Maya for Maya
An interface to a bunch of V-Ray for Maya controls and useful embedded scripts.
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From Substance Painter to Maya - for Maya
This tool is used to automatically connect Substance Painter textures to Arnold, VRay, Renderman, Redshift and StingrayPBS for Maya.
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VR-Plugin 6.0 Preview for Maya
VR-Plugin enables you to work with Autodesk Maya using your Virtual Reality device or Gamepad
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AR_BatchView for Maya
Batch render through the render view window with multiple cameras and custom frame ranges
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Open Maya Project Images Folder for Maya
Opens images folder for the active project within Finder/Explorer
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Simple Shader Map for Maya
It helps connect texture from a folder in your windows system to a shader, all by pressing just a button.
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Srishti Script for Maya
This is a MEL code for viewable renderings and time adjustments with one click that saves your renders as you view them happen.
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Arnold Renderer Auto Set Subdivisions for Maya
Automatically sets subdivisions based off of distance from camera, focal length, mesh density, and resolution.
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Post Render Notification Tool for Maya
A tool used to initiate batch render and send you an email notification when finished.
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Free Batch Render Frames for Maya
Create a batch render with individual frames or any range directly from Maya.
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Free OSL Shaders for Maya
OSL shader for arnold but, can work with other renderer that support OSL,
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Free Shading network renamer for Maya
This script will rename your entire shading network with a prefix of your choice for Utility nodes, texture node, shaders and shading groups
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