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Scripts / Plugins compatible with 3ds Max
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3ds max to nuke export plugin script for 3dsmax
Sending non-exportable scene contents like fur,splines, displaced geometry...etc. from 3ds max to nuke are now able to transfer from 3ds max to nuke and work in a true 3d environment. Acquiring whole rendered 3d scene from the 3d package is only possible when renderer renders all frames. no matter what you use either GPU or render farm you cannot escape from 'waiting'. Here is the solution for static scene with animated camera and where scene require low reflection/refraction raytracing.
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Auto Biped for Mixamo Auto Rigger for 3dsmax
Turn a Mixamo Auto Rigged Character into a Biped In 3ds Max, fast and easy.
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Body Object converter to Poly mesh for 3dsmax
This script converts the Body Object to a polygon mesh.
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Free TimeZoom for 3dsmax
This script allows you zoom in/out timeline much more comfortable.
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Free SuperHelix Free for 3dsmax
Professional tool to create complex helix splines for 3D modeling, Animation and VFX
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Free xNormal Batch Baker for 3ds Max - BETA 1.4 for 3dsmax
This tool will help 3D artist to improve the workflow between 3ds Max and xNormal baking maps
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Free SmoothRoad for 3dsmax
Make road have a smooth transition from one elevation to anther elevation
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Free S Script Collection for 3dsmax
My collection of 6 scripts for Architectural Visualisation and Character Set Up
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Free Trajectory Tracker for 3dsmax
This is a Script that tracks the trajectory of an animated object.
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Free Clone along a path for 3dsmax
Script makes it possible to clone an object along a curve applying serial or random scale and rotation transform in specified range.
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Free Submit to Smedge from 3DS Max for 3dsmax
Submit your scene to a Smedge render farm from inside the Max interface
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