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Scripts / Plugins > Character compatible with Maya
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AdvancedSkeleton5 for Maya
AdvancedSkeleton is a collection of Maya tools for doing character setup
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Blend attributes for Maya
Connect transforms (translate, rotate, scale) of one node to two other nodes, and control their blending via another attribute ("control attribute").
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Universal IK FK Switch and Match Tool for Maya
Match poses between IK/FK controls with any Rigg. Define and Store Controls in Node for faster use.
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Add Any Number Of Joints Between Two Joints for Maya
Add Any Number Of Joints Between Two Joints
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Soft Cluster EX for Maya
Soft Cluster EX is a python and c++ based tool for converting soft selection to cluster or joint, supports common types of deformable geometry(e.g. polygon,nurbs ,subdiv and lattice) with a lot of advance features.
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UnPicker for Maya
UnPicker (universal picker) - a script for quickly selecting objects in the scene.
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Universal IK FK Switch and Match Tool Lite for Autodesk Maya for Maya
Match poses between IK/FK controls with any Rigg. Define and Store Controls in Node for faster use.
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Automatic Rigging System written in MEL for Maya
This rigging system allows you to generate rig for ANY human-like character.
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Rotation order for multiple objects for Maya
Set rotation order for multiple objects at once
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