Super Mirror Geometry 0.3.0 for Maya (maya script)
Mirror geometry in maya (The smart way).
Feature Request
Multiple Object Merge, UV options, Save settings
| Status: | pending |
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| Date: | 04/14/2015 |
| Submitted by: |
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| Modify this request | edit |
This tool is great, it does a lot of what I want. The fact that it can mirror UVs and that you can set the merge tolerance before mirroring is awesome.
Some things I would like to see though:
- Being able to mirror using Combine and Merge on multiple objects at once.
- More options for merging UVs, like whether to mirror the shells VS. all the UVs, or choosing whether or not you want the UVs to automatically be centered after UVing.
- After closing the editor, have it save all your previous settings (I typically use mirror with Combine and Merge which aren't enabled by default).