Quickly mirror polygon geometry the fastest and most correct way.
Maya's long had this relative capability but it's always been half hearted -
this fixes all that:-
- Mirrors duplicated geometry - UVs
- Maintains normal direction
- Object space mirroring
- Merge and combine functionality
- Merge distance in the user interface
- And the unique feature of being able to mirror and merge uvs with symetrical edges
- Nurbs/Bezier curve support
Absolute time saver for any serious modeller or anyone that does modeling in general.
New to version 0.3:
Added curve support - so you can now mirror and merge curves
For this tool and more, also check out
https://www.creativecrash.com/maya/script/dark-arts-tools-for-maya
INSTALLATION:-Place the svMirror.py file in your Maya scripts directory eg..
C:\Users\'YOUR USER NAME'\Documents\maya\2014-x64\scripts
Then start maya...
TO MIRROR GEOMETRY:
add the below line to your shelf or run in a python tab/command line
import svMirror as svMirror
svMirror.mirrorGeo()
TO CENTRE UVS:
add the below line to your shelf or run in a python tab/command line
import svMirror as svMirror
svMirror.CentreUVs()
Please use the Bug System to report any bugs.
Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
Please rate and review in the Review section.
Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
Please rate and review in the Review section.


