Creation Date: March, 2008
Description:
This script add the possibility to render an object in a "mesh scene"
in a selected range of longitude and lattitude relative to the front axe
and assign the image sequence to the particles systems in a "particles scene"
Instalation:
Put the file:
- NPrenderToSprites.mel
in:
(Windows) drive:Documents and SettingsusernameMy Documentsmayascriptscreate or locate your userSetup.mel, by default on this folder:
(Mac OS X) Users/username/Library/Preferences/Alias/maya/6.0/scripts
(IRIX and Linux) ~username/maya/scripts
(Windows) :Documents and SettingsMy Documentsmayascriptsor, if you use the BonusTool, in the script folder of it.
(Mac) ~/Library/Preferences/Alias/maya//scripts
(Linux) ~/maya//scripts
(Windows) :Program FilesAliasMayaBonusToolsand put the command:
(Mac) /Users/Shared/Alias/maya/
(Linux) /usr/aw/maya/BonusTools
buildDeferredMenus(); //for Maya 2009 (only once)
and restart maya...
or rehash;
Setup:
The renderToSprites Options menu is located on the standard Particles menu.
To have the options window with the renderToSprites Options on, use the command:
NPrenderToSpritesUI;
Please use the Bug System to report any bugs.
Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
Please rate and review in the Review section.
Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
Please rate and review in the Review section.
