Iridescent shader using facing ratio, blinn... (more)
bubble shader. Useful for sprite particles.... (more)
Sand Shader - both Maya Software and MR versions included (more)
A Physically Based Lighting CGFX Shader for Maya's Viewport. (more)
Proudly presenting useless, messy, poorly optimized and extremly slow maya shader. (more)
Deo's UVs Tool (more)
Converts meshes to voxels. (more)
flatten Model by UV (bland shape) (more)
2011 x64 vista please
2011 x64 would be very cool. Currently, UI shows up but I get an error when trying to unwrap:
// Error: Cannot find procedure "zebruv".
Comment7 on feature request
*Note: This is a downloadable item, not a physical product!