create your objects, assign at each of them a display layer and execute this script using the command "NPplayblastByLayers()". It create a locator called "locatorPlayblastByLayer" that control the visibility of the display layers by scrolling in the time slider and make the playblast of all of them. It control also the display of all the different type of objects, set the background color, enable the wireframe on shaded.

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Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
Please rate and review in the Review section.

