Hi. I'm using Maya 2014 and the script is giving me errors when I run it. Any ideas?
'# Error: line 1: invalid syntax # "
OBJ[I/O] - OBJ Sequences Import/Export 4.0.2 for Maya (maya script)
This tool helps importing and exporting OBJ sequences and single OBJs
Reviews Love it? Or maybe you want to share some creative ways you're putting this item to use.
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Hi Andy. Which operating system? I'm under Windows 7 x64, Maya 2014 and I just downloaded the script again from here to see if it's something about the download and works ok. Try to download it again and place it in one of your scripts folders. Run "craOBJSequences" after restarting Maya or running "rehash" command. It should work. You can also try to copy the contents of craOBJSequences.mel and paste it in the script editor in a MEL tab and run it in order to see if it spits any errors. Then run "craOBJSequences". I should work too. -
Hi, i'm trying with Maya 2015 Mac os Yosemite 10.10 but doesn't work, when i run the script nothing appears. Suggestion? Thanks Michela -
Hi Michela. Many ways of running the script. The easiest way to show the UI would be: 1. copy the script to one of your script paths (for example run "internalVar -usd" , no quotes, in a MEL tab or MEL command line, to get your user scripts folder) restart or execute "rehash" command and then run: craOBJSequences; or 2 . You can drag and drop the file to the Script Editor (MEL tab), or Load Script from Script Editor and then execute it and afterwards execute: craOBJSequences; or 3. Source Script from script editor and then execute: craOBJSequences; or 4. Optionally you can Load the Script in the Script Editor, then put: craOBJSequences; at the end of the script, select all text, middle-click drag to a shelf to create a shelf button. Click the shelf button. -
Help please! When 89 % have been done, in script editor, shows deadly message... // Error: file: C:/Users/cg/Documents/maya/scripts/craOBJSequences.mel line 454: Can't rename a read only node. // PS Huge thanks for great script anyway. -
Hi Ilya, it was a bug. The script was trying to rename lambert1 shader. I guess you are importing a sequence which does not have materials (mtl files). Download new version v2.0.1, it should be fixed. Let me know if it works ok. Thanks for the feedback. -
Hi, I am using maya 2015, I have followed each possible step to run the script as followed in all these comments, and still it won't appear or do anything, I have even placed the MEL file into the script folder but nothing. -
Well dunwoodie01, I will need more information, but if you are on windows, place the script 'craOBJSequences.mel' in: c:\Users\\Documents\maya\2015-x64\scripts or c:\Users\\Documents\maya\scripts then start Maya and run (from command-line, shelf button or Script Editor): craOBJSequences that's it. It should work, and the UI should appear. I cannot provide any more help without more information about the issue/error. -
How can i import the obj seq to max when i finished export from maya ? Can't wait for your reply, thx! -
Hi. This is an amazing script. Many thanks for it. But I have a little issue when I export multiple meshes all with textures. It prompts me to either export them as one obj sequence or separately. For what I bed the export for, exporting them combined is the best option for me. But what happens is, the UV get messed up. I don't know why. When I export them separately though, it maps correctly. But when I export them combined as one mesh, i don't get my UVs mapped properly. At all. Please help
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