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CH_Diffuse -- Diffuse Pass With Ambient Shade 0 CH_Occ --- Occlusion Passes As per CH Occ Values set for Project CH_SelfShdw -- CH_Self_Shadow[ Direct irradience] Wit DirectionLight for CH Casting Shadow on the Object or itself CH_Normal -- Normal Pass As per Project Values..
Script by Valli Manoranjan
*Follow the Procedure as per the Video * For 2012 Pull out the Attribute Editor.and then run the Script N follow as per Video ..