CH_Diffuse -- Diffuse Pass With Ambient Shade 0 CH_Occ --- Occlusion Passes As per CH Occ Values set for Project CH_SelfShdw -- CH_Self_Shadow[ Direct irradience] Wit DirectionLight for CH Casting Shadow on the Object or itself CH_Normal -- Normal Pass As per Project Values..
Script by Valli Manoranjan
Njoy :-)
*Follow the Procedure as per the Video * For 2012 Pull out the Attribute Editor.and then run the Script N follow as per Video ..
Please use the Bug System to report any bugs.
Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
Please rate and review in the Review section.