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Maya Mesh Reorder / Transfer vertex position Tool 0.0.1 for Maya (maya script)

Transfer vertex positions between two meshes without the same vertex order / ids

License
Button download
1,671 Downloads

Compatibility

  • 2016, 2015, 2014

Operating Systems

  • Linux
  • Mac
  • Windows

History

Created:02/12/2016
Last Modified:02/12/2016
File Size: 14.9 KB

Here is a tool I made to transfer vertex position between two similar meshes that doesn't have same vertex order. With it, we can blendshape any mesh to any other mesh with the same topology construction.

It is useful if we reshape a zbrush topo in maya for example and we loose vertex order.
or if we cut face for blendshapes.
and a lot of other uses.

More information here
 https://olygraph.com/maya-mesh-reorder-transfer-vertex-position-tool/

Here is a tool I made to transfer vertex position between two similar meshes that doesn't have same vertex order. With it, we can blendshape any mesh to any other mesh with the same topology construction.

It is usefull if we reshape a zbrush topo in maya for exemple and we loose vertex order.
or if we cut face for blendshapes.
and a lot of other uses.



Please use the Bug System to report any bugs.
Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
Please rate and review in the Review section.

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