Exchange complex character rigs between Maya and game engines. (more)
Match poses between IK/FK controls with any Rigg. Define and Store Controls in Node for faster use. (more)
Anchor transforms in Maya (more)
Animator-friendly simulation tool for Maya. Quickly add spring-like\nHair motion to any controls\objects! (more)
<div><span>Hi Dustin, have you received an email? I haven't heard any respons from you for 6 days.</span></div>
Comment on bug
<div>It appears that I get this error with one FK chain and one joint per Chain when connected to RM_ROOT.</div>
<div>I've send maya...
Unable to create two FK chains from ROOT
<p>Error when generating modular rig. Error apears when two FK proxies are connected to the RRM_ROOT</p>
<p>// Error: file: C:/Users/Admin/Documen... (more)
Comment6 on bug
QPAS allows you to use your animated cycles directly in your scene in a matter of minutes. (more)
Scale on a Single Hierarchy Joints is not working.
<div>Character doesn't scale when skinned to Single Hierarchy Joints. SH joints do not have scale conecti... (more)
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