zb alpha linker 1.1.0 for Maya (maya script)

links displacement map to object's X scale

zb alpha linker 1.1.0 for Maya (maya script)
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Links displacement map alpha values to object's X scale. Made for 8- or 16-bit displacement maps connected to 2D bump on shading group's displacement node (standard method). I made it for use with ZBrush GoZ displacement but works with all displacements. Works fine with V-Ray materials as well. 


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