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follicle constraint 1.5.0 for Maya (maya script)

creates follicles usefull for constraining

Button download


  • 2009, 2008, 8.x, 7.x, 6.x, 5.x

Operating Systems

  • Linux
  • Mac
  • Windows


Last Modified:05/20/2009
File Size: 3.95 KB

this tool crieates a follicle (or a couple at a time)


follicles normally get created with hair systems, this tool creates a clean follicle with no extra hair garbage attached.


all you need to do is select a face, or edge, or vertex, or UV and run the tool


new the tool now also supports NURBS surfaces!! select either a surface point or surface UV and run the tool


the tool will automatically create a group to place all the follicles in


if you have overlapping UV's on the UV map theres a good chance the follicle will be placed in the wrong position, so just make sure that your UV's are setup properly



usage example:


good for adding things like buttons and zippers to cloth sim objects, it follows the cloth and moves angle etc..


another use is adding bits and pieces to a character rig, client wants small frilly things sticking to the jacket? done!


video example can be seen on


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