cleanPolyCombine 2.9.0 for Maya (maya script)

polyCombine that keeps your stuff and doesn't suck

cleanPolyCombine 2.9.0 for Maya (maya script)
cleanPolyCombine 2.9.0 for Maya (maya script)
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I saw David Stripinis' cleanPolyCombine from 1999 needed
an update (didn't work anymore) So I did a rewrite ;]
Features:
* it combines without leaving empty groups (which occur if secondary objs have helper nodes parented)
* it keeps the new combined mesh in the group of
  the first object in the selection, not in root
* it renames the new object after the first selected
  object
* it puts the pivot where the 1st object had its
* it reorders the final object to where the 1st was
* it preserves the firsts object rotation
* reataches animation and any other incoming/outgoing connections
* reparents first objects constraints


Please use the Bug System to report any bugs.
Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
Please rate and review in the Review section.

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