makeCorrShape 1.0.0 for Maya (maya plugin)

Creates a corrective blendShape based on a sculpted duplicate of the deformed mesh.

makeCorrShape 1.0.0 for Maya (maya plugin)
makeCorrShape 1.0.0 for Maya (maya plugin)
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Creates a corrective blendShape based on a sculpted duplicate of the deformed mesh.
This can be applied as a blendShape at the front of the deformation chain

Use like this:
  • loadPlugin makeCorrShape;
  • select -r sculpt;
  • select -add skinned ;
  • select -addFirst skinCluster1 ;
  • makeCorrShape;



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