zdepth.mel 1.0 for Maya (maya script)

this script creates a shading network to...

this script creates a shading network to simulate zdepth, and assign it to all selected objects. it is a good way to fake zdepth in the situation where motion blur and antialias are required. you can render it with both Maya renderer and Mental Ray.

Usage:
select objects you want to render as zdepth, run the script.



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