Script to isolate part of a joint chain. It's usefull for example to isolate the neck, hand or head setup from the rest of the rig.
This give the animators the ability to limit counter-animation.
Example:
By constraining the position of the shoulder to the chest, but not the orientation, you can keep the arms rotation still while you translate or rotate the body.
Use:
Run the "wp_isolation()" procedure on the command line
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Version 2.0 limitations:
- The wp_isolation 2.0 dosen't support the full name path.
For example, if you have two joint chains:
bone_1
bone_2
bone_3
bone_2
bone_2
bone_3
and try to isolate the bone_2 the script will give you an error. This is because you have two nodes in the scene with the same name.
I will fix this problem in the next version.
Please use the Bug System to report any bugs.
Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
Please rate and review in the Review section.
Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
Please rate and review in the Review section.
