Shading network renamer 1.0.0 for Maya (maya script)

This script will rename your entire shading network with a prefix of your choice for Utility nodes, texture node, shaders and shading groups

Shading network renamer 1.0.0 for Maya (maya script)
Shading network renamer 1.0.0 for Maya (maya script)
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This script will rename your entire shading network with a prefix of your choice for Utility nodes, texture node, shaders and shading groups. Or you can use a default prefix.
 
Doesn't work with shaders that assigned to faces.
 
 
 How to use it:
1-Load the script and run it
2- Select and object that has shader applied on
3-Either use the check box "Used default prefix" and click rename, or type in the fields for each node groups and click rename.


Please use the Bug System to report any bugs.
Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
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