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Update version and now it's working more effectively. It's a very basic random scattering script, still more to come:D How to use: First select the base objec and click on MountObject then select all you poly objects you want to instance/scatter and click on RandomObjectList and set the amount of instances you want(each object in your list * by input filed number) now Click on Create.4 Remember to place your pivot point at the bottom of your objects and freeze transfor it.