Adds functionality to the Render View with the ability to render sequences
of images directly in the Render View Window as well as adds the buttons to
toggle RGB channels individually. Viewport Render function allows you to render
subregions directly within the viewport.
=== Changes: ===
Version 2.2: [ 14-mar-2004 ]
~ Alin ~
- update: toolbar modification, so parts of it can be hidden (same like StatusBar);
- update: removed 'Render Diagnostics ...' button from toolbar due his unsefullness;
- update: cleaned the code a little bit;
Version 2.1: [ 16-sep-2003 ]
~ Mark ~
- updates for version for Maya 5.0 ONLY;
- update: fixed up several output bugs -- better handling of filenames, etc.;
Version 2.0: [ 18-jun-2003 ]
~ Alin & Mark ~
- updated version for Maya 5.0 ONLY;
- update: Sequence Renderer support for mayaHardware, mayaVector and mentalRay;
- note: mayaVector does not properly support frame padding;
- note: mayaVector does not support subregion renders;
Version 1.5b: [ 07-mar-2003 ]
~ Mark ~
- fix: pile-up of scriptJobs from toggle camera/persp now handled.
Version 1.5a: [ 07-mar-2003 ]
~ Alin ~
- add: toggle back to your camera/persp when you switch transform tools
(e.g. Select, Move, Rotate, Scale, ShowManipulators);
Version 1.5: [ 05-mar-2003 ]
~ Alin ~
- fix: Sequence Renderer now handles all forms of animation filename syntax;
- add: Timeslider reflects rendering range when rendering from Render Globals range;
- add: History and Information windows;
Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
Please rate and review in the Review section.








