when i rotate the wrist on X axis it makes a unnatural shape (screenshot). i'm working on a job and rigged 10 character, now i noticed this problem while animating , would you please help me, how can i fix it? skining is correct ,i double checked. Thanks
Are you using the toon arms feature? It's hard to know what is going on without seeing the file, however this looks like a candy-wrapper effect which is really difficult to avoid without having several joints in the forearm. The toon feature gives you more twist joints to help this. Without it, there is only one forearm joint.
Comments on this bug:
Dustin Nelson said about 9 years ago: