Copyright (c) 2021
The MIT License (MIT)
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
2012, 2011, 2010, 9.x, 2009, 2008, 8.x, 7.x
Reviews Love it? Or maybe you want to share some creative ways you're putting this item to use.
Daniel Brosnan said about 9 years ago:great script, for people having problems with the UI change $g_roDisplay= `rowColumnLayout -rat 1 top 2 -numberOfColumns 1 -h 35 to $g_roDisplay= `rowColumnLayout -rat 1 top 2 -numberOfColumns 1 -h 300 tried the python version, didnt working without pyqt and various other extras installed, this works great with OP :D
katisss said about 10 years ago:Huh, i cant remember any mel ... time for a python rewrite
acgs said about 10 years ago:Seems that the flag "-labelAlign" is no longer supported in Maya 2011, so this script does not allow for selecting texture groups after checking for textures in Maya 2011. Script editor returns: Warning: The -la/-labelAlign flag is obsolete and should not be used.
katisss said over 12 years ago:If you send me a screen shot i see what i can do about it.
weirdooh said over 12 years ago:I had a slight problem with the texture check gui not being scalable but it save my project.
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