JJ OBJ Toolkit 1.1.0 for Maya (maya script)

Clean, easier and more effective workflow for handling OBJ files in Maya.

JJ OBJ Toolkit 1.1.0 for Maya (maya script)
JJ OBJ Toolkit 1.1.0 for Maya (maya script)
Show: AllImages

Watch video

This toolkit is a set of simple scripts tailored to provide clean, easier and more effective workflow for handling OBJ files in Maya. Thanks to the Import as blend shape options it keeps all your scene hierarchy, geometry UVs, shader assignments etc. It was intensively tested on projects like Pacific Rim: Uprising, Venom and lately Avengers: Endgame.

 

Installation

Copy jj_objToolkit.py from the zip file to your scripts folder. Usually at these locations:

Windows – \<user’s directory>\My Documents/Maya\<version>\scripts

MacOs – /Users/<user’s directory>/Library/Preferences/Autodesk/maya/<version>/scripts

Linux – $MAYA_APP_DIR/Maya/<version>/scripts

Run following script or make a shelf button with following script (How to make a shelf button)

import jj_objToolkit

jj_objToolkit.showUI()

 

Documentation

https://janjinda.com/pages/jj-obj-toolkit-documentation



Please use the Bug System to report any bugs.
Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
Please rate and review in the Review section.

More Items from author Jan Jinda:

Sign in