Copyright (c) 2025
The MIT License (MIT)
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Compatibility
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2012, 2011, 2010, 9.x, 2009, 2008, 8.x, 7.x, 6.x, 5.x, 4.x, 3.x, 2.x
Operating Systems
History
| Created: | 05/09/2001 |
| Last Modified: | 08/27/2011 |
| File Size: | 75.8 KB |
Keywords
Reviews Love it? Or maybe you want to share some creative ways you're putting this item to use.
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Reeks said about 13 years ago:
It's 2012 and I've only just discovered this script. WOW, I say. Thank you so much, just what we needed :))) -
fbb said about 13 years ago:
Wow - this script is awesome! -
Ryan McDougal said about 13 years ago:
a must have and a standard on any production...great tool...been using it for years now. thanks. -
thibault berard said over 13 years ago:
thank you ! It's a very good tool. -
lubolukco said over 13 years ago:
Great! -
Vicky Vaporub said over 14 years ago:
Thank you so much for giving the Maya users the equivalent of 3d Max' Resource Collector ! -
sean yoon said over 14 years ago:
Just a couple questions about this FTM functions, Recently i changed everything to mac, and our server's name got changed. Is there a way to just change that server name only with out just copying textures? This is because, currently we have character' textures in all over the place, in so many different folders and i just want to keep them where they are. For example, our texture files were in //PC/source/something.tiff now it is in /Volumes/source/something.tiff I know your script can copy and move but i just cant think of way of changing "//PC/" to "/Volumes/" -
MayaMana said over 14 years ago:
hey :) each time I use this fantastic, pretty need script , I really thank you deep inside ... It sometimes saves a hugeeeeeeeeee amount time and effort especially for large scenes with plenty of node and textures... again .. ...thank you million times -
kjaft said over 14 years ago:
Great, just can't live without it anymore :) -
Cameron Crichton said almost 15 years ago:
Brilliant thank you.
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