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fix a bug: if objects are not at point 0 0 0,your move it in scenes ,then do duplicate will be wrong . TIP: if instance objects have many parents ,please "freeze transforms " them.etc many groups as parent.
fix worldUpAim`s bug.optimized code.
How to use:please select particle node which has a instancer,then do duplicate
now this script cansupport most situations :etc ,instance object has shear ,scale ,translate ,particleNode has "scale" "shear" "visibility" "index" "rotationType" "rotation" "aimDir" "aimPos" "aimAxis" "aimUp" "aimWorldUp" attribute or not. thanks for useing it~;report bugs to email@example.com OR firstname.lastname@example.org