cleanPolyCombine 2.9.0 for Maya (maya script)

polyCombine that keeps your stuff and doesn't suck

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Q/A

Combine to instance objects

Date:01/25/2021
Submitted by:Rushdude Rushdude

Is it possible to make it works with instance type geometry?
I mean, in 3Ds Max/Blender when you want to add some new geometry to one of the already existed instance-object, you just attach them. But in Maya if you want to combine something new to instance node, all other instances will be dead.

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