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as_polyFracture 0.5.8 for Maya (maya script)

polygonal shatter based on 3D voronoi algorithm

License
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9,118 Downloads

Compatibility

  • 2018, 2017, 2010, 2009

Operating Systems

  • Irix
  • Linux
  • Mac
  • Solaris
  • Windows

History

Created:03/10/2010
Last Modified:05/23/2019
File Size: 28.7 KB

Keywords

fracture, voronoi

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11-17 of 17

Reviews Love it? Or maybe you want to share some creative ways you're putting this item to use.

  • MayaMana

    MayaMana said almost 9 years ago:

    hey there I'm still waiting for particle parenting .. :) that would be great ..
  • Alin Sfetcu

    Alin Sfetcu said about 9 years ago:

    the script fails at step 3 under Maya 2011 (x86 and x64) resulting in Maya crash. This is happening ONLY the first time it is run (per windows session) ... just open Maya again and should work as expected. I get the same behavior on all my machines and until now i didn`t manage to find out why this is happening or how to prevent it!
  • TheSkid

    TheSkid said about 9 years ago:

    Hello, i got a problem with this tool. My current maya version is 2011 and i add this plug-in like you said. After i create the particles (step 1), search a good frame to create the locaters (step 2) and want to clean the locaters, maya crashs to desktop. Is the any chance to solve this problem ? (I get no errors)
  • dickagm

    dickagm said over 9 years ago:

    Just a great tool, Thank You!
  • fawwaadkhan

    fawwaadkhan said over 9 years ago:

    well great effort but i tried it on both maya 2010,and 2011 x64bit .. it creats particles but as i play the scene.. and after selecting particles ..click on spawn.... maya hanges and in script editor it says... Error: RuntimeError: Maximum value must be greater than minimum value i cant solve it...?? i tried it multiple times but same thing happens..is it a bug or i am doing something wrong...????
  • Alin Sfetcu

    Alin Sfetcu said over 9 years ago:

    When i get some free time i`ll try to do that.
  • MayaMana

    MayaMana said over 9 years ago:

    thank you That is a Smart approach to Fracturing :) Could you please add a functionality to the script to parent the parted pieces to the particles (so we can apply the fields to the particle to simulate storm or demolition )?

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