Select some objects and shading groups (like lambertSG1 ) now run the script. Maya will randomly assign the different shaders to the objects.
Tip: an easy way of selecting the shading groups is to deselect the highligt mode in the multilister. Now when you click shaders your will select the SGs directly.
Please use the Bug System to report any bugs.
Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
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Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
Please rate and review in the Review section.