abAutoRig 6.0.3 for Maya (maya script)
Skeleton builder and auto rigger
Feature Request
Heel ik ctrl
| Status: | added |
|---|---|
| Date: | 08/10/2012 |
| Submitted by: |
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| Modify this request | edit |
just one quick thing about heel control. I think its pivot point should actually be at ankle joint position and not heel itself cause you already can pivot around heel using foot roll and when you select main foot control its pivot should be at ankle ?