UV Scatter Script 1.4.0 for Maya (maya plugin)

Quickly scatter multiple instanced objects over mesh surfaces and automatically setup LOD grouping

Feature Request

random scale/rotate

Status:added
Date:12/30/2012
Submitted by: ekenryd ekenryd
Your script looks very good but it is missing the essential randomize scale/rotation of instances within a range. (maybe even let a texture map drive scale?)

Comments on this feature request:

  • isysx

    isysx said almost 14 years ago:

    Hey that is a great idea. I will add it fairly soon. thanks!
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  • ekenryd

    ekenryd said almost 14 years ago:

    Supercool. Guess I´ll throw my old scatter scripts out, yours look the best and soon have most features :)
    Report
  • isysx

    isysx said almost 14 years ago:

    I have added the random rotation and scale feature to the latest release of the plugin. The basic workflow is to: Set the min and max values for the X Y Z channels, if you do not specify an image, it will just sample randomly. If you specify an image it will use the R,G and B values to drive the X,Y and Z channels
    Report

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