Copyright (c) 2022
The MIT License (MIT)
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
2016, 2015, 2014, 2013, 2012, 2011, 2010, 2009, 2008
Version Historyupdate 0.9.6.0:
added Maya 2016 compatibility
fixed a bug on the bulgeshape ramp attribute (shape got messed up if scene was reopened) - thanks to Parzival Roethlein!
added a Donate button - inspired by Parzival Roethlein :)
deformer weights are now paintable.
the offset should finally work well now!
changed the backface culling option a bit.
removed the extra .mel files. the command and the AETemplate are now integrated into the pluginfile.
minor update 0.9.2.1:
Bulge is relative to the amount of deformation again.
Updated mel command too.
should work on maya 2011 with hotfixes now!
improved the offset again. now it's an offset hull around the collider mesh - as it should be!
please replace the AETemplate file too, since i changed something on the bulge attributes.
improved the offset. now it's an offset hull around the mesh that gets deformed.
minor update 0.9.0.1:
Fixed a small problem in the MFnMesh_getVertexNormal function, that made it run only on 2009 and higher.
Haven't tried it on maya 9 and 8.5 jet, can anyone?
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