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This is a simple collision deformer to use with any arbitrary meshes. Watch the video to see its features.
I N S T A L L:
Copy the "jlCollisionDeformer.py" to your Maya plugins directoryand load the plugin via the plugin manager Windows: Program Files\Autodesk\MayaXXXX\bin\plug-ins\Mac OS: Users/Shared/Autodesk/maya/2011/plug-ins
U S E:
First load the plugin via Window->Settings/Prefs->Plug-in ManagerThen select the collidermesh followed by the mesh that should be deformed.Finally execute following MEL command: jlCollisionDeformer()
For bugreports/questions/suggestions please don't hesitate to contact me. You find my email in the zip.
D O N A T E:
This was written in my spare time. If you found it useful for rigging or coding, please consider supporting me: https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=7KFXBVDNNMWHW