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jlCollisionDeformer 0.9.6 for Maya (maya plugin)

A simple collision deformer for polygonal objects

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Operating Systems

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Last Modified:04/08/2016
File Size: 6.34 KB

Feature Request


Submitted by:Giorgio Lafratta Giorgio Lafratta
hi, Thank you for sharing this awesome tool. do you think to add nurbs deformation features..? many thank's Giorgio

Comments on this feature request:

  • Jan Lachauer

    Jan Lachauer said almost 11 years ago:

    Hi Giorgio, hm, I think it may be possible to make a NURBS version of the plug-in, the only problem I see is that NURBS-CVs are never on the surface since they always build something like a hull around it, that means the collision wouldn't look accurate and there would still be some kind of intersections if you deform the CVs.... I'm not sure if it's worth implementing it for NURBS when you can't get exact deformations. Or am I wrong concerning this CV/Surface offset thing? All the best, Jan
  • andyLP

    andyLP said almost 11 years ago:

    I'd like to see NURBS implemented, then I could use it in my facial rigs to drive other components. The accuracy of the collision isn't so important as the overall effect, nice work though! Cheers, Andy

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