hi,
i tried it on maya2011 x64 but i'm not sure which hotfix it was... i'll try it again there and try to reproduce the error.
can you tell me if you were using objects with high polycount?
Fwiw, ditto everything that TrisTratos said, except I'm still on Vista Pro. same Maya version and hotfix, exact same symptoms. I also have a highed boxxtech machine configured specifically for maya, so system should not be an issue.
I would also be happy to help test. This looks like an awesome plug-in and I'm excited to put it to use.
Hey Guys,
thank you very much for your feedback!
Beta testers are more than welcome since I don't have enough time to test the plugin. (I'm doing it in my spare time and I'm not a professional coder)
However I'll try to reproduce the errors on my machine.
The exception handling in the Maya Python API is kinda annoying, but i think I've to add it.
Let me know when you manage to isolate a specific situation for the crashes, like tristratos, that helps a lot!
All the best,
jan
Same problem here, Maya 2011x64 on Windows 7. I've played around with it a bit, if I run the Python script to apply it line for line, it seemed to work, but after 20 seconds it crashed again.
Comments on this bug:
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