jlCollisionDeformer 0.9.6 for Maya (maya plugin)

A simple collision deformer for polygonal objects

jlCollisionDeformer 0.9.6 for Maya (maya plugin)
jlCollisionDeformer 0.9.6 for Maya (maya plugin)
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This is a simple collision deformer to use with any arbitrary meshes.
Watch the video to see its features.

I N S T A L L:

Copy the "jlCollisionDeformer.py" to your Maya plugins directoryand load the plugin via the plugin manager
Windows: Program Files\Autodesk\MayaXXXX\bin\plug-ins\Mac OS: Users/Shared/Autodesk/maya/2011/plug-ins


U S E:

First load the plugin via Window->Settings/Prefs->Plug-in ManagerThen select the collidermesh followed by the mesh that should be deformed.Finally execute following MEL command:  jlCollisionDeformer()

For bugreports/questions/suggestions please don't hesitate to contact me. You find my email in the zip.


D O N A T E:

This was written in my spare time. If you found it useful for rigging or coding, please consider supporting me:
https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=7KFXBVDNNMWHW





Please use the Bug System to report any bugs.
Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
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